Notes:

  • Works best in Google Chrome
  • 5-10 minutes
  • Requires sound, headphones will make you feel more like a Secrets Agent
  • Use the arrow keys to move
  • You cannot die
  • Made using Construct 2 Free Edition
  • SFX via freeSFX
  • Scroll down for more thoughts

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Influences and Thoughts:

Secrets Agent was made pretty loosely and improvisationally. It's interesting for me to think about some of the influences on my thinking that affected aspects of it.

  • This article about Street Wars by Leigh Alexander. In particular, the thematic limitations of classical game design's emphasis on perfectly logical/master-able (very simplified) systems. "Video games will always protect us from the truth: how smart we are not."
  • This Embed With Nina Freeman by Cara Ellison. Thoughts about vignette games, personal storytelling, voice over.
  • Porpentine's videos. I really really like these. Vocal communication feels to me like the most physical form of internet communication. Vocal improvisation is a nice way to feel out the cultural building blocks that affect you and the ways you want to subvert them?
  • GameFAQs. Sometimes strangeness, sometimes intimacy, of being told how to beat a video game by a stranger.
  • Jewel Chase. A really old "Microsoft Puzzle Collection" game that may have come with our computer? Inspired some of the premise and character design.

More information

Published 2 years ago
StatusReleased
PlatformsHTML5
Rating
(51)
AuthorJoni Kittaka
GenreAdventure
Tagsconversation, gem, mansion, Short, traps, voice
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard